Mission: WORMPOSSIBLE
Worms: Armageddon

More work to come later.



Differences between Playstation and PC Versions

First of all, there's no flames. Thus, fire barrels and crates explode cleanly with no fire, and there's no Napalm Strike, Petrol Bomb, Flame Thrower or French Sheep Strike. Second, there's no longbow (which kinda makes getting Gold on Euthenasia pointless, since the Longbow Upgrade's what you get for doing that. Pity, really... I find it the easiest one).

Which brings me onto the next point. Euthenasia has been renamed Advanced Weapons Training - possibly people complained about its previous name? Though this point doesn't actually make any difference to gameplay, I just thought I'd mention it.

What's the most irritating though is that, as seems to be common with console Worms games, your squad size is four, not eight. How hard can it be to have an eight-worm team on consoles, guys? This makes Deathmatch impossibly hard on the Playstation, as you get outnumbered by the time you reach the third rank! I hope that the next console-based version of Worms manages to allow 8-worm squads...